
Epic Games will lay off more than 1,000 employees and cut $500 million in costs after a decline in engagement with Fortnite, reflecting a reassessment of resources and spending. At the same time, Epic is publicly investing in future technology—revealing Rocket League as the initial user of upcoming Unreal Engine 6 features that target multithreading—which suggests the company is balancing cost cuts with strategic R&D priorities.
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