
PlayStation has decided to stop releasing its major single‑player PlayStation exclusives on PC, telling employees in a town‑hall that those flagship titles will remain console‑only. The move marks a clear pivot back to a console-first strategy after years of porting big single‑player games to PC. Combined with Sony's recent experiments with dynamic pricing and recent PS5 price hikes, the decision suggests the company is refocusing on monetizing and protecting its console ecosystem. This shift contrasts with Microsoft’s ongoing review of its exclusives strategy and could reshape platform competition over where first‑party games appear.
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